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Warlock's Bounty

Revenge of the Sorcerer

By Jonathan Green 

You are a mighty wizard, once apprenticed to the sorcerer Corax Whiteraven, guardian of the lands of Lloegyr. When Whiteraven’s familiar appears out of the blue carrying an urgent message from its master, you embark upon a mission that will test your mettle and magical abilities to the full. For Lloegyr’s guardian – the greatest sorcerer of them all – is in danger, and needs your help! 

Game features: 

  • Your choice affects how the story progresses. 
  • Novel approach to interactive storytelling focused on locations; your previous actions can change what happens at locations when you revisit them.Determine the outcome of magical duels using cards as opposed to rolling dice. 
  • Tailor your card deck to create the optimum spell and weapon combinations for the many battles ahead.
  • Find and collect even more powerful weapons and spells throughout your adventure. 
  • Features fantastic fantasy artwork throughout and every card is illustrated in full colour. 
  • Studio produced music and sound effects.
  • Play in bite-sized chunks; your progress is saved at every step so you can continue from exactly where you left off playing last. 

Written by Jonathan Green – a veteran of the gamebook genre having penned numerous titles for many popular franchises, including Fighting Fantasy, Doctor Who, Star Wars and Tin Man Games’ Gamebook Adventures  

Really good! This is a great game, nice story mode with a nicely balanced card-based battle game. I dont have time to learn a complex card system so perfect for me - and tips its hat to Fighting Fantasy books. Well done.
— Google Play User
Fun as it stands. If an expansion is planned, I might suggest earning gold and a shop option. I wouldn’t mind some in play graphics, either. Really though, nice job all around.
— Google Play User
The game itself is simple to read and understand how to play. It features great artwork and original studio produced music and sound effects to add a brilliant dynamic to the game play. You can also choose to put it down as and when you wish because your progress is saved along the way so you won’t feel pressured to keep going until you reach a checkpoint.
— n3rdabl3.co.uk